Method to imitate vehicle motion and device for its realisation

FIELD: games.

SUBSTANCE: invention relates to area of training and entertainment. Game manipulators with elements of vehicle control, including steering wheel and pedals, are connected to personal computer. System of compressed air supply control for development of counter-current flow of air is connected to analogue-digital converter and comprises compressor or fan. Analogue-digital converter controls change of compressor or fan drive electric motor rotation frequency, and compressor or fan may inject air along a system of pipelines into reverses and change speed of movement of air, outgoing from electromagnet valves. Reverses are arranged at the front and at the sides relative to driver. Change of air motion speed is carried out depending on change of vehicle motion speed, which is done by acting at control elements. Analogue-digital converter also controls opening and closing of receiver electromagnet valves as vehicle motion direction changes depending on position of steering wheel.

EFFECT: invention provides for a fuller transfusion of actual vehicle driver feelings to a person, when imitating motion of this vehicle.

3 cl, 1 dwg

 

The group of inventions relates to the field of human needs, in particular for entertainment and alternative management training vehicle and other vehicles using a personal computer.

Recently simulator for learning to drive was allowed to work only action controls and basic skills on the road. When this student was looking at the screen, which was demonstrated appropriate educational film, imagined himself moving in the car depicted on the screen the road and using the controls react in accordance with traffic conditions.

With the development of electronic computing technology the opportunity to develop more advanced simulators for management education as a vehicle, and other types of vehicles.

It is known that the set of modern personal computer includes system unit, input devices and output. The system unit contains the motherboard, processor, video card, sound card and network card, cooling system, power supply, RAM, hard drive and optical drive. Keyboard, mouse, scanner and microphone are input devices, monitor, printer, plotter, sound is alongi or headphones to the output devices. In addition, the personal computer can have a gaming device, such as a joystick, a steering wheel, pedals, steering wheel or gamepad, which, in most cases, are used to control virtual vehicles.

Known for gaming mice, containing in its design, analog or digital sensors monitor the position of the controls, the signal from which is fed to the computer. Analog sensors both contact and non-contact types are used in conjunction with analog-to-digital Converter included in the design of the manipulator. The control signal from the gaming device changes the direction and speed of the virtual vehicle, created on the screen using an electronic simulator. At the same time, the digital signal that is managed by the simulator creates a feedback electronic model of the vehicle and controls using digital-to-analog Converter, causing an increase applied to them efforts and vibration. As an example of controls for personal electronic computer, with force feedback, which allows you to feel resistance when turning the steering wheel and vibration from the road, as well as to switch the transmission speed to the obki in semi-automatic mode, you can bring MOMO Racing Logitech and STR-200 firm Maxxtro [1, 2].

Currently, a large number of electronic software simulators that mimic the movement of various types of vehicles. The most widespread race games, thanks to which the computer is equipped with the relevant authorities, has more opportunities in comparison with older driving simulators.

Modern programs-race games with photographic accuracy reflect external view and a view from inside the car and adequately simulate its behavior when driving on the road. As an example of "Driver's Education" by Sierra, "3D Driving school company Besier 3D Edutainment Wiesbaden, "a Self-driving through the city" firm Comulti multimedia, "the SDA. Preparation for the exam in the traffic police. Practical course of driving in urban conditions" the company "Buka", "Need for speed" by Electronic Arts, "Truckers" company SoftLab Nsk and others.

The simulated movement of the vehicle using vibration controls, force feedback, the graphics and sound effects are of high quality so that you can send feelings of the real driver of the car, but the man is in complete security.

Also known construction simulator [3], as the closest analogue intended for learning the Oia driving vehicles, having the steering wheel with the controls on the handlebars, in particular, motorcycles, jet skis and snowmobiles. The design of the simulator includes a hinged frame with a seat, which with the help of hydraulic power cylinders, managed electronic program simulator is able to perform angular oscillation, simulating a force of road surface for the vehicle, and changing the mode of movement. In addition, the simulator is attached to the wheel fan, also managed by the simulator so that the created air flow proportional to the speed of the vehicle.

Fan of the simulator simulates only rectilinear motion of the vehicle and due to the inertia of the rotating parts is not capable to change the speed of the power stream.

The technical result of a group of inventions is more complete transfer of the sensations of the real driver of the vehicle for simulating the movement of this vehicle.

This technical result is achieved by the fact that in the known method of simulating the movement of a vehicle, consisting in the use of gamepads connected to a personal computing machine and containing the bodies of management of transport among the STV, including the steering wheel and pedals, and the change in velocity and pressure of the oncoming air flow per person, managed electronic program simulator, according to the invention, the simulated movement of the vehicle is carried out by changing the speed and pressure of counter and side winds on the driver managed electronic program simulator depending on the position of the steering wheel, pedals, settings, electronic models of the vehicle and road surface, with the counter flow of air create a sense of rectilinear motion of the vehicle, and lateral flow to change direction.

This technical result is also achieved by the fact that in the known device to simulate the movement of a vehicle containing personal electronic computer, connected to the game controllers control the vehicle, including the steering wheel and pedals, and is associated with analog-to-digital Converter system for controlling the supply of compressed air to create the oncoming air flow, according to the invention, the system for controlling the supply of compressed air comprises a compressor or fan, this analog-to-digital Converter controls the change speed of the electric motor drive of the compressor on the a or fan, which are able to blow air through pipes in reverse, front and sides relative to the driver, and change the speed of the air leaving the solenoid valves, depending on the speed change of the vehicle, carried out with the exposure controls, and controls the opening and closing of the electromagnetic valves receivers when changing direction of movement of the vehicle depending on the position of the steering wheel.

The piping system may contain a valve which when reaching the receivers specified air pressure has the ability to detach and to direct air into the case of personal computers for cooling of its elements.

The essence of invention is illustrated by a drawing. 1 shows a device for simulating the movement of a vehicle on the basis of personal electronic computing machine.

Device to simulate the movement of a vehicle on the basis of personal electronic computer contains the system unit 1, input devices - mouse 6 and the keyboard 7, the output device is an audio speaker 2 and the monitor 3, game controllers pedal 4 and the wheel 5, and a control system compressed air supply, consisting of the comp is essor or fan 18, piping system, including 16 and 17, receivers 9, 13 and 14 with the solenoid valves 10, 12 and 15, an analog-to-digital Converter 8 and the pressure limiting valve 11.

Depending on the position of the pedal 4 and the content of the electronic program-driving, along with changing the speed of the vehicle, the elements of which are displayed on the monitor screen, along with a corresponding audio signal to analog-to-digital Converter 8, which, in turn, changes the frequency of rotation of the fan drive motor or compressor 18, forcing air through the pipeline 16 to the receivers 9, 13 and 14, and this changes the speed and pressure of the air leaving the solenoid valves 10, 12 and 15. The signal which is fed to the digital-analog Converter 8 via the system unit 1 of the steering wheel 5, controls the sequence of opening and closing the electromagnetic valves 10, 12 and 15, depending on the position of the steering wheel. Thus, the counter flow of air creates a feeling of rectilinear motion of the vehicle, and lateral flow to change direction of this movement. Upon reaching the receivers specified air pressure opens the valve 11, which directs the air flow through the pipeline 17 to the system unit 1 for additional cooling, it is the ways.

The device may also be used for ventilation of a room or workstation computers.

It should be noted that the gaming industry not only creates simulation programmes land, air and sea vehicles, but also computer games of various genres in which these types of vehicles is not provided. In this case, the device can be useful to simulate gusts of wind, breath fabulous monsters and other aerodynamic effects.

Sources of information:

1. Modern automotive simulators / VMS / Proceedings of Bratsk state Technical University: a Series of Natural and engineering Sciences - development of the regions of Siberia - 2 so-2. - Bratsk: Brest State University. - 2007. - 321 S.

2. The driver is trained on the computer / VMS / Journal "freight and passenger fleet, No. 5, 2007.

3. Patent for useful model RU # 67754 "a Simulator for driving training and simulator vehicle" / Bleer A.N., Bows R.L.

1. The way to simulate the movement of a vehicle, consisting in the use of gamepads connected to a personal computing machine and contains the controls of the vehicle, including the steering wheel and pedals, and the change in velocity and pressure of the oncoming air flow in the human is ka, managed electronic program simulator, wherein the simulated movement of the vehicle is carried out by changing the speed and pressure of counter and side winds on the driver managed electronic program simulator depending on the position of the steering wheel, pedals, settings, electronic models of the vehicle and road surface, with the counter flow of air create a sense of rectilinear motion of the vehicle, and lateral flow to change direction.

2. Device to simulate the movement of a vehicle a method according to claim 1, containing personal electronic computer, connected to the game controllers control the vehicle, including the steering wheel and pedals, and is associated with analog-to-digital Converter system for controlling the supply of compressed air to create the oncoming air flow, characterized in that the control system compressed air supply unit includes compressor, or fan, this analog-to-digital Converter controls the change speed of the electric motor drive compressor or fan, which are able to blow air through pipes in reverse, front and sides relative to the water is El, and change the speed of the air leaving the solenoid valves, depending on the speed change of the vehicle, carried out with the exposure controls, and controls the opening and closing of the electromagnetic valves receivers when changing direction of movement of the vehicle depending on the position of the steering wheel.

3. The device according to claim 2, wherein the piping system includes a valve which when reaching the receivers specified air pressure has the ability to detach and to direct air into the case of personal computers for cooling of its elements.



 

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