Attraction

 

(57) Abstract:

Usage: in an entertainment technique. The inventive comprises a base 1 with the platform 2 and the actuator 4 with the Cams 3, the device 5 for firing and the target 6. The player is placed on the platform 2, includes an actuator 4, and 3 Cams alternately move the platform 2 in different directions. In the periods fixed position of the platform 2 playing exercises aiming and produces shots on target 6. 1 C. p. F.-ly, 1 Il.

The invention relates to an entertainment technique, namely the amusement.

Famous attraction. C. the USSR N 1405871, CL A 63 G 25/00, 1988), and also attraction [1] Attractions include the Foundation, hosted platform and the drive movement of the platform.

The lack of attractions is their low value,: platforms are moved continuously along a known trajectory. This allows the person placed on the platform, to quickly adapt to its movement and know exactly your location in the nearest time. If you use such an attraction, for example, for the development of shooting skills, the person will not be hard links between its position in space and duration pricesthere fact, the drive of the moving platform is made in the form of Cams that are installed around the platform to ensure interaction with it, and the mechanism of rotation of Cams.

In addition, the attraction provided with a device for firing, placed on the platform, and target installed on the base.

When you drive movement, the platform has intermittent multidirectional movement: each Cam interacts with the platform turns and moves it in one direction and in the intervals between the impacts of Cams platform stationary. In this situation people, located on the platform is not able, for example, to make aiming indefinitely, anticipating the trajectory of its movement. Aiming is carried out only when the fixed position of the platform. After each move the platform target is in a new position relative to the device for firing, aiming every time starts again and continues for a limited time. By adjusting the speed of rotation of the Cams, you can adjust the time of peace platform in accordance with the skill of the shooter. All this and increases the entertainment attraction.

In the drawing predno the platform 2 and the drive movement of the platform.

The drive movement of the platform is made in the form of Cams 3 installed around the platform 2 to ensure interaction with her, and the rotation mechanism 4 Cams.

The attraction is provided with a device 5 for shooting placed on the platform, and target 6 installed on the base.

The Cams 3 kinematically linked with the mechanism 4 through a flexible connection 7. Mechanism 4 represents the engine rotation with gear. On the platform is installed in the enclosure 8.

Attraction works as follows.

The player is placed on the platform 2. Include mechanism 4 and cause the rotation of the Cams 3 preset speed constant or changing. The Cams 3 in turn interact with the platform 2 and move it in different directions. The player makes shots from the device 5 at target 6, by aiming at the periods fixed position of the platform. The duration of the fixed position of the platform is selected in accordance with the skill of an arrow and is governed by the speed of rotation of the Cams 3 mechanism 4.

Instead of guns and targets on the attraction can be used, for example, rings for throwing, bow and arrows, and the others who RMI and supply device for firing and the target has a high entertainment.

1. ATTRACTION containing base, hosted platform and the drive movement of the platform, characterized in that the drive movement of the platform contains the Cams installed around the platform with the provision of alternate interact with it, and the mechanism of rotation of the Cams.

2. Attraction under item 1, characterized in that it is provided with a device for firing, placed on the platform, and target installed on the base.

 

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